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  <title>Julien Boyreau</title>
  <link>http://julienboyreau.com/</link>
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  <language>fr</language>
  <pubDate>Wed, 28 Jul 2010 09:49:45 +0200</pubDate>
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  <item>
    <title>On The Third Wave Of The Web : Mass Delegation</title>
    <link>http://julienboyreau.com/post/2010/07/28/On-The-Third-Wave-Of-The-Web-%3A-Mass-Delegation</link>
    <guid isPermaLink="false">urn:md5:3542348cfa452e823df4ac9780895aa5</guid>
    <pubDate>Wed, 28 Jul 2010 11:33:00 +0200</pubDate>
    <dc:creator>Julien</dc:creator>
            
    <description>    &lt;p&gt;&amp;quot;Web 2.0&amp;quot; may be the most used and abused buzz term on the Web.&lt;br /&gt;
People made fortunes with conference around it, consulting on it and using the
template to duplicate it with any domain like &amp;quot;Bank 2.0&amp;quot;, &amp;quot;Supply Chain 2.0&amp;quot;,
&amp;quot;IT 2.0&amp;quot; or whatever.&lt;br /&gt;
To agree, I think we CAN recognize that a series of evolutions in the way
people use the Web can be synthetized with a concept.&lt;br /&gt;
But I will refer more to waves, illustrating the fact that these evolutions are
not perfectly synchronized and exhibit a certain kind of fuzziness which let
the smartest entrepreneurs profit from their prime understanding.&lt;br /&gt;
For me, one of the key characteristics of the Web and of computers in general
is the trend towards massification. Habits, usages and skills that were
previously limited are massively made available to the greatest.&lt;br /&gt;
Let me sum up the first two waves regarding this axis : this will lead to
what I think will characterize the third one.&lt;br /&gt;
&lt;br /&gt;
&lt;strong&gt;1) The First Wave Of The Web was about Mass Consumption&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;
Turning back to the 90s, the Web for most of the users were primarly about
&amp;quot;consumption&amp;quot; of information, made massively available by the low cost of
publication through easier programming languages, free web server and cheap
bandwidth.&lt;br /&gt;
People were able to access a big flow of information coming from anywhere in
the world.&lt;br /&gt;
Tools like Google Search allowed us to find what we want to know.&lt;br /&gt;
People were the primary requesters of information and the main consumers of
it.&lt;br /&gt;
Production were still a professional activity and most seen websites were so
digital copy of the traditional media machines.&lt;br /&gt;
&lt;br /&gt;
&lt;strong&gt;2) The Second Wave Of The Web is about Mass Production&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;
Since the 2000s, the Web for more and more users is also about &amp;quot;production&amp;quot; of
information, made massively available by easy to use tools as blogs, wikis,
etc...&lt;br /&gt;
Now (almost) anyone can produce a text, image, sound or video, make it
available for anyone else to consume.&lt;br /&gt;
People are also commenting media, rate it, like it, forward it.&lt;br /&gt;
In this framework, Facebook is a good example of the latest incarnation of it,
centralizing every media you produce in a single place, and organizing it
around you as a person.&lt;br /&gt;
&lt;br /&gt;
&lt;strong&gt;3) The Third Wave Of The Web will be about Mass
Delegation&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;
So after consumption and production what will we need, to constitute the Third
Wave ?&lt;br /&gt;
I sum up this by the term &amp;quot;Mass Delegation&amp;quot; : the need not to just use
computers for me to do things but also to do things FOR me.&lt;br /&gt;
In a world, where there is 2000 years of video on YouTube, 2 billion people on
the Web and 200 to 300 people gravitating around me, I will need a computer to
which DELEGATE many tasks in order to cope with the scale at which the Web has
evolved, for example :&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;Remember for me what, where, when and why I did see, read, hear, make,
write, like.&lt;br /&gt;
Buy or book for me.&lt;br /&gt;
Tell the people I want in my name about me.&lt;br /&gt;
Suggest for me what I will want to see, read, hear, do.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;Thus, the next wave of the web will be about the need of digital proxy, more
and more useful as it knows about me.&lt;br /&gt;
And there will be two ways to get it.&lt;br /&gt;
The first will be centralized, massive failure prone, privacy challenging,
advertising loaded, aka Facebook.&lt;br /&gt;
The second will be personal, intimate, controlled, aka...?&lt;br /&gt;&lt;/p&gt;</description>
    
    
    
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  <item>
    <title>On The 3 Questions About iPad</title>
    <link>http://julienboyreau.com/post/2010/04/14/On-The-3-Questions-About-iPad</link>
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    <pubDate>Wed, 14 Apr 2010 22:27:00 +0200</pubDate>
    <dc:creator>Julien</dc:creator>
            
    <description>    &lt;p&gt;As any geek fascinated by electronic gizmos, I followed the craziness around
the beginning of April, aka iPad.&lt;br /&gt;
Almost everything has been said about it : here are the 3 main questions I
got from it.&lt;/p&gt;
&lt;p&gt;
//
 
&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;1) What's the market for a third computer between smartphone and
desk/laptop ?&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;iPad is a marketing bet : that there is some room for a third computer
that sits between the smartphone and the laptop.&lt;br /&gt;
As time and numbers will flow our RSS feeds, we'll know two things :&lt;br /&gt;
First, how many iPads and iPad ersatz will be sold. Second, and most
importantly : how many iPads and iPad ersatz will be sold ADDITIONALLY to
laptops and desktops.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;2) Is this the beginning of the end for the Desktop UI
?&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;iPad is a new computing user interface : one in a full screen computer
that gets rid of mouse, windows, files, folders, etc, etc...that is the same
plain old user paradigm we've been stuck in since the rise of the first Mac 26
years ago.&lt;br /&gt;
I hope the logical next step for Apple will be to spread this new paradigm up
to lap and desktop to make computers simple, easy and fun to use again.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;3) Is this the beginning of the end for the &amp;quot;Web&amp;quot; ?&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;iPad is an ecosystem : a system that could destroy or replace the web
ecosystem if continued to be successful.&lt;br /&gt;
iPhone OS is the only &amp;quot;browser&amp;quot;&lt;br /&gt;
Objective C is the language instead of Javascript / HTML and CSS&lt;br /&gt;
Apps are the equivalent of &amp;quot;web sites&amp;quot;.&lt;br /&gt;
iAd is the equivalent of Google AdSense.&lt;br /&gt;
AppStore is the Google.&lt;br /&gt;
The main difference between the two is obviously about control : control
from one company or control from a complex ecosystem of standards (W3C),
foundations, companies...&lt;br /&gt;
I can't wait to see how Google will react to this danger: will they be as
stupid as Microsoft and try to contradict themselves by pushing the &amp;quot;app&amp;quot; model
?&lt;br /&gt;
Or will they be smart and accelerate the development of the web
ecosystem.&lt;br /&gt;
Chrome OS, Chrome Tablets and Chromebooks will so be quite interesting to
follow !&lt;/p&gt;</description>
    
    
    
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  <item>
    <title>On The Smartphone OS Wars &amp; Apple: Beware Of Useless Comments</title>
    <link>http://julienboyreau.com/post/2009/11/02/On-The-Smartphone-OS-Wars-Apple%3A-Beware-Of-Useless-Comments</link>
    <guid isPermaLink="false">urn:md5:1e77c7a393e4f7c0e42e52d7517e0448</guid>
    <pubDate>Mon, 02 Nov 2009 15:44:00 +0100</pubDate>
    <dc:creator>Julien</dc:creator>
            
    <description>    &lt;p&gt;I did not post for a while, working hard on projects I had to get out.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;But the comments on a &lt;a href=&quot;http://www.gpsbusinessnews.com/Android-2-smartphone-OS-in-2012_a1818.html&quot;&gt;recent
study&lt;/a&gt; made me wake up to add my small sauce to these debates.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;What's the debate?&lt;br /&gt;
Gartner said that Android will be the second most sold platform after Symbian,
trumping iPhone OS.&lt;br /&gt;
So many analysts, too happy to bite the Apple, reminded us of the 80s when
Apple, after having made the PC popular was dumped off by the Wintel
combination.&lt;br /&gt;
For them, history repeats itself so if Apple does not open its platform, it
will be beaten up once again, jumping back to low market share from a double
digit one on the current smartphone market.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;I think the direct comparison is not quite adequate: here is why.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;1) Comparing Apples and apples: Apple vs. Android
OEMs&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;What seems to be forgotten in these comments is that Apple is not competing
with Google to gain marketshare on OS platforms, but with OEMs selling
pocketable computers.&lt;br /&gt;
At the end of the day, Apple would be better off with 10% of the smartphone
market if, for example, 80% of the rest is split between many 5-6% marketshare
Android-run smartphones OEM.&lt;br /&gt;
The real &amp;quot;fight&amp;quot; in the smartphone OS wars should be on comparable players,
namely Google, Microsoft and Nokia's Symbian.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;Google's Android keeps on signing OEM up. But it's funny to see that this is
by using the same strategy Microsoft was to kill Netscape and for which they
were sued!! Financing a huge investment with the profits of another
activity.&lt;br /&gt;
Microsoft is slowly becoming irrelevant on this market and the only remaining
chance is to make a big splash with WM7 in April 2010: a limited product may
sign the end of the road for them.&lt;br /&gt;
Nokia is also at crossroads: Symbian is almost running only Nokia &amp;amp;
DoCoMo's phones and is also perceived as quite dated. The real deal beyond open
sourcing is now planned with Symbian^3 coming by April 2010.&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;2) Is the horizontal model to repeat?&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;What's the most fascinating about the horizontal model of PCs is that...it
never repeated itself until now!!! Any other consumer electronics industry has
today a very high dose of software but none of them has really switched to a
decoupling of hardware, OS and applications.&lt;br /&gt;
Neither music players, nor cameras, nor consoles, nor cars have gone this way,
so the question is why?&lt;br /&gt;
First, one missing forgotten piece has made it possible: the quite standard
hardware architecture made by IBM that's not at all yet done in
smartphones.&lt;br /&gt;
Second, the OEMs have learnt that horizontal system can steal profits to
software / hardware components providers and don't want to get back to this
situation.&lt;br /&gt;
Third, the Smartphone industry seems to plateau in term of form factor /
hardware fonctionnality, reinforcing the importance of software.&lt;br /&gt;
It has so been quite remarkable that until now Operating Systems have not yet
played a big role in mobiles and kept on producing highly fragmented
products.&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;3) Conclusion&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;As I try to explain, OS marketshare is not yet really relevant as such for
Jobs&amp;amp;Co. So what could really drive Apple done?&lt;br /&gt;
&lt;br /&gt;
=&amp;gt; Innovation: Apple is clearly leading the pack in term of OS features.
April 2010, with Symbian^3 and WM7 will show us if a commitee and a declining
company can out innovate to give developpers the will to promote new kind of
apps on something else than iPhone.&lt;br /&gt;
=&amp;gt; Volume based cost reduction: today the top end Android phones are not
much less expensive than iPhone, from customers side. We'll see whether OEMs
will use the probably high volumes of Android to position themselves on lower
prices.&lt;br /&gt;
=&amp;gt; Developpers: AppStore is currently the most profitable way for
developpers to make money. That's based on the high usage of iphone owners, the
simplicity of buying process and the volume of iphone users.&lt;br /&gt;
Apple really lost his power in PC when many applications were only developed
for Windows.&lt;br /&gt;
To succeed, Microsoft, Google and Nokia will have to love and cherish the
developpers to move the same way: that don't seem to happen for now.&lt;/p&gt;</description>
    
    
    
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  <item>
    <title>On The Computing Battle Royale Happening: Why The Computer Industry Will Change As Never Before.</title>
    <link>http://julienboyreau.com/post/2009/06/15/On-The-Computing-Battle-Royale-Happening%3A-Why-The-Computer-Industry-Will-Change-As-Never-Before</link>
    <guid isPermaLink="false">urn:md5:013633f56b43f419a937b82bf009323e</guid>
    <pubDate>Mon, 15 Jun 2009 13:11:00 +0200</pubDate>
    <dc:creator>Julien</dc:creator>
            
    <description>    &lt;p&gt;Months ago, I wrote about what I was seeing as the most radical
redistribution of roles in the computer industry since the emergence of
personal computers at the beginning of the 80s.&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;The past months came up with so many announcements and news that it's hard
not to be sunk.&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;However, here are the most interesting questions for me.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;1) The Form Factor Battle: Netbooks are a mirage&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;There is not a week without one of the major companies in this sector trying
to come up with a new moniker for this &amp;quot;bizarre&amp;quot; no man's land of 5 to 9''
screen computers.&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;First Intel reinvented the term Netbook to name them.&lt;br /&gt;
Then, Microsoft and nVidia started to try to deconsider this new term with the
most simple &amp;quot;low cost small&amp;quot; laptops.&lt;br /&gt;
Recently, Qualcomm and Freescale started promoting the &amp;quot;Smartbook&amp;quot;
name.&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;I am more on the same camp as Microsoft and nVidia on this: I don't think
that Netbooks can survive as a standalone category for a long time.&lt;br /&gt;
As defended at many places on the Web, these computers are sieged between
pocketable mobile phone computers that are much more portable and laptops that
are much more versatile.&lt;br /&gt;
In the 2 to 3 years coming, pocketable will become more and more powerful and
able to connect to massive screens and keyboards. In the same time, laptops
will become less expensive with Moore's law.&lt;br /&gt;
So Netbooks will join the &amp;quot;nice attempt&amp;quot; graveyard of network computer, smart
terminal and Co.&lt;br /&gt;
There are definitely no room for this cross over: they will die.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;2) The Processor Battle: Intel vs. ARM&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;
After exiting the mobile phone ARM-based industry years ago, Intel has come
back with an AMD-promoted &amp;quot;x86 everywhere strategy&amp;quot;, launching the Atom Brand
towards sub-laptop territories, keeping power and compatibility but working on
power savviness and integration.&lt;br /&gt;
I am quite sure that Intel's focus on Netbooks with the current generation of
Atom is just a transitory step towards the main end game.&lt;br /&gt;
With the Medfield chipset, due for end of 2010, Intel will be able to target
eventually mobile phone and will be in an face to face battle with the ARM's
ecosystem, led by Qualcomm, TI and nVidia.&lt;br /&gt;
Sure, we'll see mobile phones with Medfield in 2011, probably from obscure
Taiwanese companies without enough brand power to really make a
difference.&lt;br /&gt;
The real deal for Intel would so to sign a deal either with one of the Top Tier
mobile phone companies (Nokia, Samsung, LG, Sony Ericsson, Motorola, Palm, RIM,
HTC and Apple) or with one of the Top Tier desk/laptop companies, that will
eventually go to pocketable computing (Dell, HP, Acer, Asus, Toshiba,
Sony...).&lt;br /&gt;
I think that whatever the deals, Intel will need to find another angle of
attack than &amp;quot;x86 compatibility&amp;quot;.&lt;br /&gt;
Medfield will need to provide a real breakthrough in term of power vs. battery
life to have a chance to win.&lt;br /&gt;
We'll see.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;3) The OS Battle&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;In the 2 to 3 years coming, we may be on the verge of a radical change in OS
dominants players.&lt;br /&gt;
Mobile phone OS suppliers (Palm WebOS, Symbian OS, Mac OS X, Android...) will
move up to laptops with cleaner, more web oriented, touch oriented interfaces,
able to rival Windows.&lt;br /&gt;
And once the Netbookmania has blown off, all the interesting work done (by
Jolicloud, gOS Cloud, Intel's Moblin or my friend Olivier Seres' iFrame ) will
migrate both to the simplified &amp;quot;laptop segment&amp;quot; and to the pocketable computing
world.&lt;br /&gt;
I can't know yet who will win and who will loose, whether the 25 year old OS /
Hardware unbundling will survive but this is one of the most interesting
question of all.&lt;br /&gt;
Will the &amp;quot;slimmed down Linux exposing only a browser to the Cloud&amp;quot; work and
mark the decline of computing power democratization we've seen for the next 50
years?&lt;br /&gt;
Will a dramatically new kind of kernel emerge as we're celebrating the 40th
anniversary of Unix?&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;Finally many questions, few answers, so stay tuned!&lt;/p&gt;</description>
    
    
    
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  <item>
    <title>On The Beginning Of The Next Generation Of User Interface: Augmented Reality</title>
    <link>http://julienboyreau.com/post/2009/03/26/On-The-Beginning-Of-The-Next-Generation-Of-User-Interface%3A-Augmented-Reality</link>
    <guid isPermaLink="false">urn:md5:dc48222ff3aa5967cbddb04c3d275569</guid>
    <pubDate>Thu, 26 Mar 2009 13:43:00 +0100</pubDate>
    <dc:creator>Julien</dc:creator>
            
    <description>    &lt;p&gt;I have long been an advocate of going beyond the current paradigms i.e
mouse, desktops.&lt;br /&gt;
The current evolution for 2009 is on touching screens, popularized by Apple
with iPhones.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;March 2009 may be remembered as the real start of a breakthrough in user
interfaces, as &lt;a href=&quot;http://vuzix.com/corporate/index.html&quot;&gt;Vuzix&lt;/a&gt; and
&lt;a href=&quot;http://www.metaio.com/company/&quot;&gt;Metaio&lt;/a&gt; have just combined their
forces to release &lt;a href=&quot;http://vuzix.com/site/_news/03-24-09-Attend-Game-Developers-Conference.pdf&quot;&gt;the
first commercial augmented reality user interface&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Portability and pixels to be told by the computer&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;
Vuzix have been developping a &amp;quot;head up display&amp;quot; that's the ultimate solution
for screens. By being on the nose, you can combine ultra portability, actually
wearability, and a huge number of pixels allowing to see as much information as
with a screen for a desktop computer.&lt;br /&gt;
The revolution is to combine it with a digital camera from Metaio, the &amp;quot;CamAR&amp;quot;,
that can get what you're seeing and show additional information on top of
it.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;http://julienboyreau.com/public/./.CamAR_m.jpg&quot; alt=&quot;CamAR.jpg&quot; title=&quot;CamAR.jpg, mar 2009&quot; /&gt;&lt;/p&gt;
&lt;p&gt;&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Portability and maniability to tell the computer&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;
As this point, you may say that you've already seen this kind of system.&lt;br /&gt;
But here, the &amp;quot;be told&amp;quot; part of the interface is completed by a new way to tell
the computer, via a PhasAR, a kind of joystick to control what's you're seeing
on the wearable screen.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;http://julienboyreau.com/public/PhasAR.jpg&quot; alt=&quot;PhasAR.jpg&quot; title=&quot;PhasAR.jpg, mar 2009&quot; /&gt;&lt;/p&gt;
&lt;p&gt;&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;From niche innovation to mainstream commercial
success&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;
As I said before, this is just the beginning.&lt;br /&gt;
Everything may be too big to seduce more than the people not afraid to look
like cyborgs.&lt;br /&gt;
The CPU power needed to understand the data as well as what Intel demonstrated
a long time ago in an Asian IDF and fit in the pocket may not be there
yet.&lt;br /&gt;
And most of all, no OS has ever been built from scratch for this, being to it
what Mac OS were to the desktop and webOS is to be to the touch palmtop.&lt;br /&gt;
It took around 20 years between the first personal computer from Apple and the
definitive mainstream success of personal computers with...Windows 95.&lt;br /&gt;
Let's hope that some smart guy will make this transition a little bit
faster...&lt;/p&gt;</description>
    
    
    
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    <title>On An Interesting Coming Website Going Beyond Google: Wolfram Alpha</title>
    <link>http://julienboyreau.com/post/2009/03/09/On-An-Interesting-Coming-Website-Going-Beyond-Google%3A-Wolfram-Alpha</link>
    <guid isPermaLink="false">urn:md5:2311f77a240e44378014c29997339355</guid>
    <pubDate>Mon, 09 Mar 2009 11:20:00 +0100</pubDate>
    <dc:creator>Julien</dc:creator>
            
    <description>    &lt;p&gt;9 months ago, &lt;a href=&quot;http://julienboyreau.com/post/2008/06/05/How-To-Beat-Google&quot;&gt;in this
article&lt;/a&gt;, I wrote about that many companies were trying to beat Google and
detailed 3 questions towards this goal.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;Today, I read about a new website coming in May, made by Stephen Wolfram
(who made Mathematica), namely &lt;a href=&quot;http://www.wolframalpha.com/&quot;&gt;Wolfram
Alpha&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;Wolfram himself &lt;a href=&quot;http://blog.wolfram.com/2009/03/05/wolframalpha-is-coming/&quot;&gt;announced and
introduced at this blog&lt;/a&gt; , and Nova Spivack, who made Twine, had chance to
spend two hours with Wolfram being demoed the website, and then &lt;a href=&quot;http://www.twine.com/item/122mz8lz9-4c/wolfram-alpha-is-coming-and-it-could-be-as-important-as-google&quot;&gt;
commented back about it&lt;/a&gt;.&lt;br /&gt;
Right after, Jon Stokes, who I cherish the damn insightful articles around
chips at Arstechnica, &lt;a href=&quot;http://arstechnica.com/software/news/2009/03/stephen-wolfram-and-the-techno-dianetics-of-google-ology.ars&quot;&gt;
expressed quite abruptely his doubts about the site&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;Let's look at this site through my 3 questions:&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;1) Doing better&lt;/strong&gt;&lt;br /&gt;
On this point, Wolfram Alpha (WA) seems to be on a right track. Following
exactly the path I laid out (coincidence obviously ;) ), WA will be to give
ANSWERS to requests, NOT just PAGES with the words told.&lt;br /&gt;
You will type questions in a typical Google-like search bar and WA will answer
you.&lt;br /&gt;
You might so not cobble with the toundra of pages from Google to find the
answer you're (implicitely) looking for when telling words to google.com.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;2) Doing it different&lt;/strong&gt;&lt;br /&gt;
On this point, WA seems to be exactly as Google, having to build a (guessed)
big database and (guessed) big web sites to centralize all the logic to find
answers and serve them to people.&lt;br /&gt;
Even worse, as explained by Spivack, the tool has to be bootstrapped and fueled
by an army of persons entering tons of information by hand only for the sake of
WA and maybe a ever growing total paycheck.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;3) Monetizing different&lt;/strong&gt;&lt;br /&gt;
On this point, no information is given.&lt;br /&gt;
Jon Stokes made his best point on this: even if the process is (sometimes)
painful to find an answer with Google, we humans have quite been mastering the
process and are able to go through it quite easily.&lt;br /&gt;
So, beyond the possible engeeniring masterpiece, what can WA be useful
for?&lt;br /&gt;
As I explained, the biggest limit of Google is not for humans to find answer
but that computers are completely unabled to use it in order to act for
humans.&lt;br /&gt;
&lt;br /&gt;
So what may be the most valuable part of WA is NOT THE HUMAN NATURAL LANGUAGE
INTERFACE but the COMPUTER ABSTRACTED INTERFACE.&lt;br /&gt;
This could be opened and monetized to any other computer in order to get the
answers and act upon them.&lt;br /&gt;
To take an example back from Spivack, it's pretty easy for an human to get the
price of a share from Google with google.com but pretty impossible for a
computer provided that a human read through the cumbersome functions written in
XML to tell the computer to do so SPECIFICALLY for this question.&lt;br /&gt;
As far as I understand WA, it can contain a kind of a way for a computer to ask
GENERALLY, making computers as empowered as we are with search/answer
engines.&lt;/p&gt;</description>
    
    
    
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  <item>
    <title>25 Years Ago, The First Mac</title>
    <link>http://julienboyreau.com/post/2009/01/26/25-Years-Ago-The-First-Mac</link>
    <guid isPermaLink="false">urn:md5:0246826bfdd4f7bea8c3d5fdb08508f3</guid>
    <pubDate>Mon, 26 Jan 2009 14:36:00 +0100</pubDate>
    <dc:creator>Julien</dc:creator>
            
    <description>    &lt;p&gt;Last week, many people through the Web celebrated the 25th birthday of the
personal computing revolution with the introduction of the first Macintosh by
Steve Jobs.&lt;br /&gt;
I watched a countless number of times this famous introduction by Master Steve:
great introduction speech, grandiose &amp;quot;something-special-is-happening&amp;quot; music
from Vangelis and crowded room applauding like in rock concerts.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;Digging inside the gazillions of reports and history look-trough, two facts
stroke me:&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;1) Many's been happening in the computer&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;Comparing original and state of the art desktop Macs is a wonderful
demonstration of the forces induced by Moore's law that brought endless
improvements on the internals of the computer.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;http://julienboyreau.com/public/./.comparing_Macs_m.jpg&quot; alt=&quot;comparing_Macs.JPG&quot; title=&quot;comparing_Macs.JPG, jan 2009&quot; /&gt;&lt;/p&gt;
&lt;p&gt;Basically every important one in the computer has been gigantically improved
for half the price! No other industries have ever been able to maintain over a
so long period a systematic skill to improve a concept. Thumbs up!!!&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;2) Few's been changing between the computer and us.&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;The Macintosh was finally bringing to mainstream the revolutionary GUI and
mouse invented in the late 60s and 70s by brilliant minds mainly in Xerox's
PARC.&lt;br /&gt;
Comparing original and state of the art desktop Mac's UI&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;http://julienboyreau.com/public/./.macos_m.jpg&quot; alt=&quot;macos.JPG&quot; title=&quot;macos.JPG, jan 2009&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;Basically nothing's been changing!! Same old &amp;quot;it's on a desk&amp;quot; metaphor, same
annoying process to save, name and classify in a tree, that's forcing us to
think about one the computer should be able to do alone, same way to go to the
content...&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;3) Computer will have to change outside while keeping on changing
inside&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;
Following the looking backward, most of people are looking forward for the next
25 years.&lt;br /&gt;
For me,&lt;br /&gt;
The Mac that has already shrinked to the pocket with iPhone will continue this
trend beyond wearable computing.&lt;br /&gt;
The Mac interface, as illustrated by the iPhone or by the new Palm's webOS,
will have to go beyond 30 year-old &amp;quot;manipulating files on a desktop with a
mouse&amp;quot; world.&lt;br /&gt;
That's the biggest challenge and I hope a soon-to-come MacBook Touch to show
the way forward in the coming months.&lt;br /&gt;&lt;/p&gt;</description>
    
    
    
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  <item>
    <title>Libertarians vs. Democrats</title>
    <link>http://julienboyreau.com/post/2008/08/25/Libertarians-vs-Democrats</link>
    <guid isPermaLink="false">urn:md5:bffe6b5d2b0815c13a3fb25678ed2b0a</guid>
    <pubDate>Mon, 25 Aug 2008 16:21:00 +0200</pubDate>
    <dc:creator>Julien</dc:creator>
            
    <description>    &lt;p&gt;I've just come back from 3 weeks of holidays and a good discussion with my
parents, especially on my philosophy and libertarians.&lt;br /&gt;
That's a recurrent process: when I talk with a person about that I am a
libertarian, the person is amused at first.&lt;br /&gt;
Then when that person is a socialist, I am accused of being sold to big
corporations, money or whatever.&lt;br /&gt;
When that person is more right wing, I am disdained to be just an idealist
because my view can not work.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;The biggest hurdle to this kind of discussion is that most often the person
is orienting the talk by bombarding me with questions on how to solve this or
that &amp;quot;problem&amp;quot; without forcing people with a state.&lt;br /&gt;
I previously used to be trapped in this by trying to draw how people without a
state would make what some want for any case such as security, education,
insurance, roads or whatever.&lt;br /&gt;
This always leaded to a kind of brainstorm ping pong on actually designing in
details such an answer to a problem currently dealt by the state.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;After reading and thinking about it, I now try to make my opponent shift to
a deeper and more subtle understanding of being a libertarian.&lt;br /&gt;
For me, the main difficulty to compare libertarians and &amp;quot;democrats&amp;quot; (not the US
party but the ones that love, trust and enforce democracy) is due to that they
are not aiming at the same questions.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;Democrats and democracy is a question of WHAT to do WHATEVER the means,
FORCE INCLUDED: the way is to let each person in the place vote and do what the
most want.&lt;br /&gt;
More precisely, in today representative democracy, persons are voting for WHO
is going to tell what to do.&lt;br /&gt;
That is the rule of the strongest: the state is the strongest and it is making
the laws.&lt;br /&gt;
Once this has been done, the government has a limited period to do what it
wants with any means.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;Libertarianism is a question of HOW to do WHATEVER the aims: the way is to
let each person in the place do what he wants except forcing people, be it as
an end (like a serial killer) or as a mean (like a state).&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;So as a libertarian, when I want the state to stop acting, this does not
mean that I don't want it. It means that for me NOTHING should justify to
force/racket people via taxes and rules, even for apparently &amp;quot;heart minded
reason&amp;quot;.&lt;br /&gt;&lt;/p&gt;</description>
    
    
    
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  <item>
    <title>On iPhone: 3G And Beyond</title>
    <link>http://julienboyreau.com/post/2008/06/17/On-iPhone%3A-3G-And-Beyond</link>
    <guid isPermaLink="false">urn:md5:b7f40ea9d0f60c4d0c05bc6f287e890e</guid>
    <pubDate>Tue, 17 Jun 2008 18:54:00 +0200</pubDate>
    <dc:creator>Julien</dc:creator>
            
    <description>    &lt;p&gt;So that is.&lt;br /&gt;
After a rather boring keynote (too many applications shown), Steve Jobs
detailed the upcoming iPhone 3G, the second version of iPhone.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;Here are my thoughts on it.&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;1) Apple is now a traditional mobile phone vendor&lt;/strong&gt;&lt;br /&gt;
When the first iPhone came out, Apple succeeded in disrupting the classical
model by selling it at real price and taking a share of the exclusive carrier's
service revenue.&lt;br /&gt;
With the new iPhone, Apple is now back with the other sellers: the company will
sell most (if any) iPhones to the carriers, that will resell it at a low price
to people while paying back with the service.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;2) Apple completed the traditional hardware package.&lt;/strong&gt;&lt;br /&gt;
As many, me included, explained six months ago, some pieces were missing in the
first iteration of iPhone. Most have been reintegrated in the product,
especially:&lt;br /&gt;
i) A faster cellular connection: as shown in the keynote, HSPA is almost as
pervasive (especially in France) as EDGE and almost as fast as Wifi.&lt;br /&gt;
I already explained how cool was the pervasiveness of EDGE, balancing the
slowness of it. With HSPA, combined with the same kind of unthethered plan, I
would almost never used Wifi except from my home.&lt;br /&gt;
ii) A more precise location: thanks to GPS, iPhone will be able to compete and
eat the market of dedicated pocketable GPS. This kind of product is on a dead
end and will disappear in the 5 years to come.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;3) Apple brought the software to the next level.&lt;/strong&gt;&lt;br /&gt;
Beside the upgrade to please IT Administrators to be more &amp;quot;enterprise
friendly&amp;quot;, I think the biggest way to justify the new SDK+AppStore system is
really about gaming.&lt;br /&gt;
Actually, the only interesting piece in the apps demo in the keynote was all
about gaming, combining SoC intensive visual calculation and innovative sensor
based gameplay.&lt;br /&gt;
With this, an iPhone is now a direct competitor to a PSP from Sony and to a DS
from Nintendo.&lt;br /&gt;
These two companies will need to add phone capabilities if they want to stay in
course.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;Beyond these announcements for iPhone 2, we can now quietly think about the
iPhone 3.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;1) iPhone 3 will be based on a dedicated SoC&lt;/strong&gt;&lt;br /&gt;
Steve Jobs confirmed that Apple did buy PA Semi to make chips for iPod/iPhones.
This will thus create a third branch dedicated to advance processors for
pocketable computer, besides the new from Atom and the main from ARM. As a
technical nerd, I will be very interesting to see which kind of
performance/energy advantages Apple will be able to raise from designing for
its own products, regarding an OMAP from TI, a Scorpion from Qualcomm, an Atom
from Intel or a Tegra from nVidia.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;2) iPhone 3 will upgrade the as usual hardware
feature.&lt;/strong&gt;&lt;br /&gt;
You can be sure that iPhone 3 will have:&lt;br /&gt;
i) a better camera: more pixels, a zoom, flash and auto focus are a must and
not very hard to bring.&lt;br /&gt;
ii) a better screen: HTC seems eventually to move the trend to VGA screens.
Could Apple be ahead by pushing a 800x480 WVGA one, that seems to be the
physical limit for pocketable?&lt;br /&gt;
iii) a faster network: as I understood, Apple just brought the HDSPA 3.6Mb/s
version to the table: we will thus see HSDPA 7.2 and HSUPA 3.6 in the iPhone
3.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;3) Which new can be done in iPhone 3?&lt;/strong&gt;&lt;br /&gt;
Here are what Apple could bring to really advance the course.&lt;br /&gt;
i) &amp;quot;Wireless IO&amp;quot; : using Wifi or UWB, Apple could make the iPhone a hub to
dispatch sounds, images and texts to the better IO available at any time.&lt;br /&gt;
ii) &amp;quot;iContact&amp;quot; : using NFC technology, Apple could leverage its power on
iTunes to foster the development of eTicketing on the iPhone 3.&lt;br /&gt;
iii) &amp;quot;iPhone Server&amp;quot;: this could be the more radical feature, building upon
what's Nokia doing on Symbian. The idea is to profit from Wifi and HSUPA high
uplink bandwidth to make the iPhone a personal web server able to answer to
request about the user in real time.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;Don't know yet what Apple will bring in this iPhone 3. But after
reintegrating the mainstream with iPhone 2, Apple will need to surprise us once
again on features to sustain the iconic value the brand is raising.&lt;/p&gt;</description>
    
    
    
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  <item>
    <title>How To Beat Google?</title>
    <link>http://julienboyreau.com/post/2008/06/05/How-To-Beat-Google</link>
    <guid isPermaLink="false">urn:md5:1b549c5f183a6608e6cd1a02e5a614ba</guid>
    <pubDate>Thu, 05 Jun 2008 17:07:00 +0200</pubDate>
    <dc:creator>Julien</dc:creator>
            
    <description>    &lt;p&gt;&lt;strong&gt;Introduction&lt;/strong&gt;&lt;br /&gt;
2008 marks the 10th anniversary of one among the most recent successful
companies, Google.&lt;br /&gt;
&lt;br /&gt;
Looking at the WWW today, one can see that Google is everywhere, nearing
Microsoft like monopoly, in many domains such as revenue growth, brand
recognition, management practices and computers' network expertise.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;Facing this kind of power, people tend to have one of two kind of
reactions.&lt;br /&gt;
Being angry and trying to beat the player in front of states' court.&lt;br /&gt;
Being fascinating and trying to beat the player in front of people, offering a
better solution to them.&lt;br /&gt;
I am definitely at my humble level in the second category.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;In this text, I will expose some of my thoughts about the way a group may
beat Google in front of customers.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;1) Beating Google by doing better&lt;/strong&gt;&lt;br /&gt;
Even if the company has been digging in many territories in recent days as
Microsoft's been moving around Windows+Office, the main role of Google is to
provide what we call &amp;quot;search&amp;quot;.&lt;br /&gt;
Search for me is an unnecessary complex word for a more simple activity: what's
Google actually doing is answering questions from people.&lt;br /&gt;
When you're typing words to tell to Google, you're not actually &amp;quot;searching&amp;quot; but
morelike asking a question.&lt;br /&gt;
Except for a very small subset, the way Google's answering is very
primitive.&lt;br /&gt;
It's just getting from its giant memory the pages in which the words are: the
main value in this process is so not in &amp;quot;what&amp;quot; Google is getting but how it is
ordering these pages.&lt;br /&gt;
The main limits of Google answers is so:&lt;br /&gt;
You always needs to read pages to get the &amp;quot;real&amp;quot; answer.&lt;br /&gt;
Sometimes, the fact that Google just see &amp;quot;words&amp;quot; and not &amp;quot;proper nouns&amp;quot;,
&amp;quot;common nouns&amp;quot;, verb or adjectives is that it misses completely the point and
you're wasting time either refining your question or reading more and more
pages.&lt;br /&gt;
Google does not read between the content words and actually encourages people
not to type them.&lt;br /&gt;
Google is working well to answer to a person, but not at all for a
computer.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;The last point is the most important: the limits of Google for answering to
a person is a waste of time.&lt;br /&gt;
But the limits of it for answering to a computer is a dead end. Because of
that, one of the main aim of a computer, that is to do something for a person
is lost.&lt;br /&gt;
When you want for example to know in which cinemas you can see a film, you'll
type the nouns, Google will answer probably the pages of cinemas companies
first, you will read these pages and get it.&lt;br /&gt;
But if you want to tell a computer to tell you that when one of the cinema is
in the city where you are, there is no chance it will ever be able to do it for
you, as from the words to Google, it won't read the good information.&lt;br /&gt;
Thus there are many room today to beat Google by doing better and actually many
companies trying to do so.&lt;br /&gt;
One of the main problem of them, beside technology is the second way of beating
Google.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;2) Beating Google by doing it different.&lt;/strong&gt;&lt;br /&gt;
The real reason of monopoly is rarely the undefinite leadership of a company at
the product level.&lt;br /&gt;
It's more often a particular core pre requisite that's almost impossible to
defeat.&lt;br /&gt;
Intel and x86 has been there for 30 years because backward compatibility kills
any chance to win with a better set of instructions.&lt;br /&gt;
Microsoft has been the endless leader of software because of a killer business
model, selling to computer makers and so spreading any new Windows version with
the PCs growth.&lt;br /&gt;
Google is a very solid leader not because of what they do, but because of what
they have to make what they do, that is the most powerful, big and efficient
mainframe ever made.&lt;br /&gt;
It always made me laugh to see that Google's always been pride of telling that
you can know anything from Google. Actually, one of the stuff you can not know
is about Google's computers. Simple but customized machines, numerous
(500000+), dispatched all over the world, this system is fascinating.&lt;br /&gt;
However it promotes a model of computing that was popular in the 60's, the
mainframe, centralizing all the information and computing resource under a
single group.&lt;br /&gt;
The main reason why all the Powerset, Twine and al will fail is not because of
their product.&lt;br /&gt;
It's because they're following the same architecture idea that's to make a
super mainframe, and at this game, no one could out beat Google.&lt;br /&gt;
In the same way that Microsoft defeated IBM, to beat Google is to do it
differently by pushing forward personal computing with P2P and not backward to
mainframes.&lt;br /&gt;
To do that, there's even not a need to invent complex new protocols, but to
come back to what the first vision of Tim Berners Lee for the WWW was: a
person's computer that is able to GET and POST as a 'browser' but also to BE
GOT and POSTED as a &amp;quot;server&amp;quot;.&lt;br /&gt;
Promoting this approach, you may decentralize the Google system and gain more
privacy, more scalability and more freedom to publish your information to
anyone.&lt;br /&gt;
This will also put back personal computers in light to rediscover a role lost
that's the third way to beat Google.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;3) Beating Google by monetizing different&lt;/strong&gt;&lt;br /&gt;
The main thing that's people are seeing from Google is software.&lt;br /&gt;
But as all the successful software makers, Google is not selling it to
users.&lt;br /&gt;
Microsoft is selling to computers makers, Apple is selling the computers and
Google is selling spacetime for ads.&lt;br /&gt;
As told before, a computer is aimed both for a person to do something AND to do
something for a person.&lt;br /&gt;
The first is the main pushed by Google because in this one, there will be an
interface for the person to do on which you can put ads.&lt;br /&gt;
Thus Google's business model is pushing a person to do more and more where a
computer should also be a way for a person to do less and less (unpleasant)
things.&lt;br /&gt;
Automatisation is thus really the way to attack Google business model not by
trying to grab a share of it but by repurposing computers on tasks that limits
its scale.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Conclusion&lt;/strong&gt;&lt;br /&gt;
Many companies are today looking indepently at these 3 axis to compete with
Google.&lt;br /&gt;
I think that it's in the combination of both 3 that a new leader would
emerge.&lt;br /&gt;
This will come and after the US government, IBM, Microsoft and Google, will
hightlight a new leader in the 5th generation of computing.&lt;/p&gt;</description>
    
    
    
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  <item>
    <title>On A Englighting Coincidence : Microsoft And Apple Today PRs</title>
    <link>http://julienboyreau.com/post/2008/04/23/On-A-Englighting-Coincidence-%3A-Microsoft-And-Apple-Today-PRs</link>
    <guid isPermaLink="false">urn:md5:bf15dd5013e6076a940dd83eb0dacf8c</guid>
    <pubDate>Wed, 23 Apr 2008 10:32:00 +0200</pubDate>
    <dc:creator>Julien</dc:creator>
            
    <description>    &lt;p&gt;I &lt;a href=&quot;http://julienboyreau.com/post/2008/03/18/Fighting-The-Empire-Striking-Back-With-Web-Servers-In-Pocket&quot; hreflang=&quot;fr&quot;&gt;wrote&lt;/a&gt; about the structuring tension that is sitting into the
ICT industry.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;Today, two releases are once again highlighting this tension, each coming
from the two most important companies from the latest 25 years.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;http://www.washingtonpost.com/wp-dyn/content/article/2008/04/23/AR2008042300174.html&quot; hreflang=&quot;fr&quot;&gt;Apple did buy PA Semi.&lt;/a&gt;&lt;br /&gt;
Reading this on the morning, this made me wet ;).&lt;br /&gt;
For a device maker, buying a chip maker is a move that was not seen since the
70s when IBM or DEC were making everything from chips and softwares to
devices.&lt;br /&gt;
The IBM PC killed these approach and fostered the growth of specialized
companies in chips (Intel), softwares (Microsoft) and computers (Dell)...&lt;br /&gt;
The chips made by PA Semi are a mixture of performance and efficiency: Apple
would so more than ever focus on growing the latest iteration of the personal
computer platform, that is iPhone.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;http://dev.live.com/blogs/devlive/archive/2008/04/22/279.aspx&quot; hreflang=&quot;fr&quot;&gt;Microsoft did release Live Mesh&lt;/a&gt;&lt;br /&gt;
This is the next step in the &amp;quot;servicization&amp;quot; of Microsoft, from a personal
computer champ' to a Mainframer coming back to the 50s while running behind
Google.&lt;br /&gt;
Live Mesh is an old idea to solve a niche problem.&lt;br /&gt;
The old idea is to create a centralized mainframe (poetically said &amp;quot;in the
cloud&amp;quot;) to master many enslaved devices.&lt;br /&gt;
It is (for now) niche because the number of persons with more than one
desk/laptop is quite marginal.&lt;br /&gt;
I will let a chance to Microsoft to improve the frame when pocketable devices
will come on stage.&lt;br /&gt;&lt;/p&gt;</description>
    
    
    
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  <item>
    <title>On the most forgotten but most important question words : whose</title>
    <link>http://julienboyreau.com/post/2008/04/21/On-the-most-forgotten-but-most-important-question-words-%3A-whose</link>
    <guid isPermaLink="false">urn:md5:2f267791f5e9d92a267a3e01c0f1be25</guid>
    <pubDate>Mon, 21 Apr 2008 14:29:00 +0200</pubDate>
    <dc:creator>Julien</dc:creator>
            
    <description>    &lt;p&gt;Try a little test : google the questions words in English.&lt;br /&gt;
On top of the list, you will find the usual suspects, what, who, why and
how.&lt;br /&gt;
One will be quite less used than the others, whose.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;However, the whose question has been the most important, controversial of
all.&lt;br /&gt;
It has been the cause of so many wars, murders, conflicts and tears.&lt;br /&gt;
It's the essence of what makes humans different.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;For anything, you can always ask : &amp;quot;whose is it?&amp;quot;.&lt;br /&gt;
When this is a person, the answer has been agreed by blood and sanctuarized by
a &lt;a href=&quot;http://www.un.org/Overview/rights.html&quot; hreflang=&quot;fr&quot;&gt;famous
text&lt;/a&gt; : a person is self's.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;But for anything but a person, the question remains: &amp;quot;whose is it?'.&lt;br /&gt;
Knowing this is the most essential, because we've been (quite) agreeing that
the one whose it is can do what he wants with it and especially gives it to
someone else.&lt;br /&gt;
To this question are only two answers: it is either a person's or
persons'.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;When it's a person's, it can change faster than when it's persons'.&lt;br /&gt;
Indeed, a person has just to agree with himself to do something to it.&lt;br /&gt;
When it's persons', they have to agree on what to do with it.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;The most used rule for one that's persons' today is the one of the
most.&lt;br /&gt;
What to do with it is what the most wants.&lt;br /&gt;
Most often, this is implemented by voting.&lt;br /&gt;
People are most often voting in two cases : for what to do with a state,
where a vote is a person and for what to do with a company, where a vote is a
share from the company.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;The biggest difference between the two are :&lt;br /&gt;
For a company, only people that have shares can vote. These people BOUGHT these
shares so took a risk to care about the company. They can SELL these shares
when they don't care anymore.&lt;br /&gt;
For a state, only people that are citizens for this state can vote, so:&lt;br /&gt;
People living in the country where a state is can not vote.&lt;br /&gt;
People &amp;quot;investing&amp;quot; a lot in the state are as important as the others.&lt;br /&gt;
Citizens can not escape from the state to give away both obligations and rights
got from the state.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;Whatever the case, persons' is most often slower than a person.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;So, while I am hating the system for states, I do think that anytime we can
have one that is a person's, we should make it.&lt;br /&gt;&lt;/p&gt;</description>
    
    
    
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  <item>
    <title>Will we eventually get smarter from that crisis : don't let people make money!!!</title>
    <link>http://julienboyreau.com/post/2008/04/14/Will-we-eventually-get-smarter-from-that-crisis-%3A-dont-let-people-make-money</link>
    <guid isPermaLink="false">urn:md5:46b800725165153005f85a2107c74753</guid>
    <pubDate>Mon, 14 Apr 2008 17:10:00 +0200</pubDate>
    <dc:creator>Julien</dc:creator>
            
    <description>    &lt;p&gt;6 months ago, I wrote &lt;a href=&quot;http://julienboyreau.com/post/2007/10/07/On-the-most-misunderstood-word-%3A-rich&quot; hreflang=&quot;fr&quot;&gt;a
text&lt;/a&gt; about money, following up the Austrian economics.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;In English, it's quite interesting to notice that very often people are
using the expression &amp;quot;making money&amp;quot; to refer to earnings.&lt;br /&gt;
What the current crisis is showing is a classical example of the dead end
caused by taking this at the first degree.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;For 10 000 years, people have been forbidding anyone to &amp;quot;make&amp;quot; money by
using Gold for it. Despite &lt;a href=&quot;http://www.alchemylab.com/isaac_newton.htm&quot; hreflang=&quot;fr&quot;&gt;very famous attempts&lt;/a&gt;, nobody has ever succeeded in making
gold. The only ways to have gold is thus either to get it from Earth with hard
mining or to get it from a person that has some.&lt;br /&gt;
As gold is among the most scarce, there are more and more to buy for a
relatively stable quantity of gold. Prices are so going down with time.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;For the last 100 years, we forgot that and let states grant banks the right
to make money from nothing by manipulating the interest rates.&lt;br /&gt;
Typically when the Fed is lowering the rates, banks can make more money from
nothing.&lt;br /&gt;
This more money will flow from banks to persons to buy things and give illusion
of wealth, creating bubbles.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;All the mistakes done with these new money will make people less rich and
will have to be &amp;quot;corrected&amp;quot; one day or another.&lt;br /&gt;
The current crisis, fueled by the very low rates set by Alan Greenspan in 2001,
caused a bubble on houses.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;What's the most incredible to me is that many people don't yet see that this
is the Fed that made this bubble and seems to thank it for solving it!!!&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;As long as we let people make money from nothing, they will do it so making
us less rich by decreasing the value of money and making bubbles that will have
to collapse with high collateral damages!!!&lt;br /&gt;
The only way to KILL the boom-bust cycles is to kill this right.&lt;br /&gt;
The only way to kill this right is to go back to a money that no one can make
or destroy, gold.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;</description>
    
    
    
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  <item>
    <title>Fighting The Empire Striking Back With Web Servers In Pocket</title>
    <link>http://julienboyreau.com/post/2008/03/18/Fighting-The-Empire-Striking-Back-With-Web-Servers-In-Pocket</link>
    <guid isPermaLink="false">urn:md5:915a592e00b60e29b14089a52d672501</guid>
    <pubDate>Tue, 18 Mar 2008 12:04:00 +0100</pubDate>
    <dc:creator>Julien</dc:creator>
            
    <description>    &lt;p&gt;As I wrote before, we have been witnessing since the beginning of WWW a
tacit fight between two philosophical camps in the computing microcosm:&lt;br /&gt;
&lt;br /&gt;
In the left corner sit the promoters of &amp;quot;cloud&amp;quot; computing, the same that tried
to sell the Network Is The Computer propaganda ten years ago.&lt;br /&gt;
As I explained before, &amp;quot;cloud&amp;quot; is just a more cloudy term to refer to mainframe
computing, the popular architecture of the...sixties!!!&lt;br /&gt;
The few have computers and the many have screens and keyboards to tap in these
huge and shared computing resources.&lt;br /&gt;
In this model, you are depending on the big guys for the right to do what you
want with THEIR computers.&lt;br /&gt;
The main forces in this Empire are the biggest on WWW such as Google, that
built the biggest mainframe ever with hundreds of thousands computers, and the
makers of servers like Sun and Oracle.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;In the right corner sit the more hidden promoters of &amp;quot;even more personal&amp;quot;
computing, building on the shoulders of computing democratizers of the 70s,
especially with Peer 2 Peer (P2P) computing.&lt;br /&gt;
As I explained before, &amp;quot;P2P&amp;quot; is just a fancy term to refer to the next step of
personal computing, where more and more is done by a person's computer, sucking
the control from the mainframes.&lt;br /&gt;
The main forces among these Jedis are the biggest makers of personal computers,
from Nokia to Apple.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;The latest interesting nascent trend from the Jedis is the idea of Pocket
Web Servers.&lt;br /&gt;
This was started by Nokia with &lt;a href=&quot;http://research.nokia.com/research/projects/mobile-web-server/&quot; hreflang=&quot;fr&quot;&gt;their Web Server for s60&lt;/a&gt;.&lt;br /&gt;
This has been worked by the &lt;a href=&quot;http://www.intomobile.com/2008/03/17/run-a-web-server-on-your-android-mobile-phone-with-ijetty.html&quot; hreflang=&quot;fr&quot;&gt;iJetty project,&lt;/a&gt; targeting the Android stack from
Google.&lt;br /&gt;
This SHOULD be the most important feature to add to Firefox to make it a real
competitor to the Facebooks of the world.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;A Web Server in the Pocket could make person to person communications much
simpler by enabling a direct and standardized HTTP messages between
handsets.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;What's lacking for this?&lt;br /&gt;
Number 1, the collaboration of carriers to allow then optimize incoming
requests to handsets on their network.&lt;br /&gt;
Number 2, a more spread will of persons to buy, thus own their name on WWW to
be fully independent from service providers.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;I can thus dream of the day where I may have Julienboyreau.com on my iPhone,
letting who I want GET FROM it and POST TO it in real time, punching back all
the Twitters and Facebooks of the world.&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;In the short term, 4 key companies may have to choose a camp :&lt;br /&gt;
Google may have to choose between Adwords (The Empire side) and Adsense (The
Jedi side).&lt;br /&gt;
Intel may have to choose between Xeon (The Empire side) and Atom (The Jedi
side).&lt;br /&gt;
Nokia may have to choose between Ovi (The Empire side) and Web Server, s60,
NSeries (The Jedi side).&lt;br /&gt;
Microsoft may have to choose between Live (The Empire side) and Windows (The
Jedi side).&lt;br /&gt;&lt;/p&gt;</description>
    
    
    
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  <item>
    <title>On The Four Fifth</title>
    <link>http://julienboyreau.com/post/2008/03/04/On-The-Four-Fifth</link>
    <guid isPermaLink="false">urn:md5:c4047c89a5d080ecd4edf5d385eb9473</guid>
    <pubDate>Tue, 04 Mar 2008 11:42:00 +0100</pubDate>
    <dc:creator>Julien</dc:creator>
            
    <description>    &lt;p&gt;So, here it is : Intel revealed a name for its most hoped growth
engine : Atom, circuits made for :&lt;br /&gt;
Pocketable device.&lt;br /&gt;
Executing x86 instructions.&lt;br /&gt;
This's giving me an occasion to talk about what I've been calling &amp;quot;The Four
Fifth&amp;quot;, pictured below :&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;http://julienboyreau.com/public/the_4th_5th.JPG&quot; alt=&quot;the_4th_5th.JPG&quot; /&gt;&lt;/p&gt;
&lt;p&gt;Here you can see the four 5th generations that will make the next and
ultimate step in computers evolutions.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;1) how to see :&lt;/strong&gt;&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;In 100 years, screens became more and more pervasive and more and more
personal, following the machine that's driving it.&lt;br /&gt;
Today, physics is the problem : the best answer to portability is still
the pocket but you cannot fit more than a 5 inch wide screen into it, thus
limiting the number of usable pixels you can have with you most of the
time.&lt;br /&gt;
Wireless screens could be a mid term solution to get more pixels when
available, but not carried all the time.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;2) how to carry&lt;/strong&gt;&lt;br /&gt;
Once upon the time, a computer was &amp;quot;carried&amp;quot; by a whole floor.&lt;br /&gt;
Then smaller and smaller transistors made it possible to move it to a simple
desk, bringing by the way the desk straight onto the screen, with files,
trashcan, folders...&lt;br /&gt;
Then this moved to a bag, making a &amp;quot;hard transition&amp;quot; between when it's used (on
laps or desk) and when it's not (in a bag).&lt;br /&gt;
Now this is moving definitely to a pocket, from Nokia+ARM to Dell+Intel, the
starting battle : there is still a &amp;quot;soft transition&amp;quot; when it's used (on
the palm at a hand) and when it's not (in a pocket.)&lt;br /&gt;
Whither to be once in a pocket?&lt;br /&gt;
Indeed, computers CAN be smaller than a pocket but what being smaller for
?&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;3) how to tell&lt;/strong&gt;&lt;br /&gt;
This is the most visible, from punching cards to fill into a computer, to
touching a screen.&lt;br /&gt;
Touching a screen will be on the top list of any pocketable makers in 2008
after the first iPhones.&lt;br /&gt;
Reading usability forums, you can see there is a whole new field building up to
standardize words for gestures.&lt;br /&gt;
But what could be better than this ?&lt;br /&gt;
What if there is no more screens to touch ?&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;4) whom to tell&lt;/strong&gt;&lt;br /&gt;
Yet another tough question.&lt;br /&gt;
As you can see on the image, the last 5 years brought a major shift into the
process.&lt;br /&gt;
Since ever, the text a person wanted to tell a computer was &amp;quot;done&amp;quot; something,
either assembling, compiling or interpreting.&lt;br /&gt;
The cursor was on &amp;quot;what&amp;quot; to do to the text and &amp;quot;how&amp;quot; was the text to do upon
more than whom the text to.&lt;br /&gt;
Virtual machines are changing this and they are more and more pervasive.&lt;br /&gt;
Sun is progressively focusing not on Java but on the Java Virtual Machine able
to eat any kind of text written in Java, Ruby...&lt;br /&gt;
The main breaktrough of Google in Android is Dalvik, a virtual machine able to
read Java.&lt;br /&gt;
Mozilla is upgrading Firefox to push it as a super virtual machine, reading
HTML, CSS, XUL and more.&lt;br /&gt;
Adobe's just released the first AIR that can read anything from &amp;quot;Ajax&amp;quot; oriented
to Flex, SQL... Microsoft is talking now about &amp;quot;offlining&amp;quot; Silverlight to make
it a repackaged version of the CLR virtual machine as an universal reader of
languages.&lt;br /&gt;
These virtual machines can read texts BUT also bits for images, videos,
sounds.&lt;br /&gt;
What could be better than these ?&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;All these questions will forge the path to computers from 2010.&lt;br /&gt;
The winners of this period will have to master software, circuits, physics and
ergonomics to not only add The Four Fifth but to multiply them, in order to
make the next big revolution in computing.&lt;br /&gt;&lt;/p&gt;</description>
    
    
    
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  <item>
    <title>Chatting With A Computer Beyond Programming Languages</title>
    <link>http://julienboyreau.com/post/2008/02/04/Chatting-With-A-Computer-Beyond-Programming-Languages</link>
    <guid isPermaLink="false">urn:md5:10980be8348cb086aecde60e94119bd9</guid>
    <pubDate>Mon, 04 Feb 2008 11:47:00 +0100</pubDate>
    <dc:creator>Julien</dc:creator>
            
    <description>    &lt;p&gt;Any person on Earth knows a language.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;This may be English, French, Mandarin, Spanish or whatever, but any person
knows at least one among these.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;Any text between persons are in one of this language.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;We've been writing and speaking with each other in these languages since a
long time and they all became quite robust and powerful to tell what you
want.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Then since the 50s, we've been writing and speaking not only to
persons but to computers.&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;And we've kept on &amp;quot;making&amp;quot; new languages to talk with computers, from
assemblers to Javascript, XHTML and CSS by C, C++, Lisp, Java,
Smalltalk...&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;All of these languages for computers seem to me to share false
starting points.&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;
1) They're choosing an &amp;quot;orientation&amp;quot; be it &amp;quot;imperative&amp;quot;, &amp;quot;declarative&amp;quot;,
&amp;quot;object&amp;quot;, &amp;quot;functional&amp;quot;, whereas languages for persons are multi
orientation.&lt;br /&gt;
2) They have thus a specific grammar, focused on a single concept such as
&amp;quot;object&amp;quot;, &amp;quot;function&amp;quot;, &amp;quot;query&amp;quot;, &amp;quot;tag&amp;quot;, &amp;quot;class&amp;quot;, &amp;quot;resource&amp;quot;,
&amp;quot;triple&amp;quot;...completely different from the grammar for languages for persons,
that ALL exhibits COMPLEMENTARY ideas such as &amp;quot;noun&amp;quot;, &amp;quot;verb&amp;quot;, &amp;quot;adjectives&amp;quot;,
&amp;quot;adpositions&amp;quot;, &amp;quot;affirmation&amp;quot;, &amp;quot;question&amp;quot;...&lt;br /&gt;
3) They let a person choose whatever words to reinvent &amp;quot;identifiers&amp;quot; from words
picked up in a language for persons, either by concatening them
(&amp;quot;PersonsWithASalary&amp;quot;) or abbreviating (&amp;quot;iframe&amp;quot; or &amp;quot;char&amp;quot;...).&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;All of these draw a line between persons that took the time to learn one of
this language and the others.&lt;br /&gt;
With time, the so called &amp;quot;programmers&amp;quot; group has been growing but in 2008, it's
still a very small one compared to the rest.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;One of the refreshing idea of the past 10 years has been XML
:&lt;/strong&gt; this is not a language per se, but symbols or syntax to talk to
computers.&lt;br /&gt;
&lt;br /&gt;
&lt;strong&gt;The problem of XML are however serious by design.&lt;/strong&gt;&lt;br /&gt;
1) The &amp;quot;tag&amp;quot; and &amp;quot;attribute&amp;quot; in XML are not mapped to any natural language, so
two persons can equivocally do what they want with them.&lt;br /&gt;
2) Even if it can be made clear what a tag and an attribute are for, two
relationships are not enough to tell everything you can tell in a natural
language.&lt;br /&gt;
3) You can make whatever tag or attribute you want, exposing people to the
drama of &amp;quot;nominalization&amp;quot; (&amp;quot;creation&amp;quot;), &amp;quot;concatenation&amp;quot;
(&amp;quot;RectangleWithRoundedCorners&amp;quot;) and abbreviation (&amp;quot;char&amp;quot;).&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Point 2 is particularly serious.&lt;/strong&gt;&lt;br /&gt;
For example, 'animal' =&amp;gt; 'dog' =&amp;gt; 'Malik', 'USA' =&amp;gt; 'San Fransisco'
=&amp;gt; 'Malik', 'Clara' =&amp;gt;'dog' =&amp;gt; 'Malik', or 'Malika' =&amp;gt; 'Malik' are
4 different meanings, that is, Malik is a dog, Malik is at San Fransico, Malik
is Clara's dog and Malik is from Malika.&lt;br /&gt;
In English, it's easy to tell ; in XML, it's just equivocal or impossible
to do.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;For me, what's needed is thus not a new &amp;quot;language&amp;quot; but symbols much
better than XML&lt;/strong&gt;, but one that is :&lt;br /&gt;
a) Richer than the 2 &amp;quot;tag&amp;quot; and &amp;quot;attribute&amp;quot; thing.&lt;br /&gt;
b) Nearer from the grammar of a language, with way to see a noun, verb,
adjectives...&lt;br /&gt;
c) Univocal to tell what a symbol is for.&lt;br /&gt;
d) More restrictive on words, preventing a person to reinvent a noun, verb or
adjective already in a language.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;I have been working for 1 year on such symbols&lt;/strong&gt; and making
recently progresses to make them into a working example.&lt;br /&gt;
The coolest right now is that I can tell it in plain French, let it get what I
told from French for this to be told in English and for this to be thought
about from English.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;In the next 3 to 4 months, I hope I will show it to more people than myself
;).&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;Stay in touch if you're interested to overcome &amp;quot;programming&amp;quot; languages and
moving to more natural interfaces.&lt;/p&gt;</description>
    
    
    
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  <item>
    <title>On the most interesting in the keynote from Steve Jobs : Time Capsule.</title>
    <link>http://julienboyreau.com/post/2008/01/17/On-the-most-interesting-in-the-keynote-from-Steve-Jobs-%3A-Time-Capsule</link>
    <guid isPermaLink="false">urn:md5:d09358af16db1195845fea075f63de55</guid>
    <pubDate>Thu, 17 Jan 2008 17:13:00 +0100</pubDate>
    <dc:creator>Julien</dc:creator>
            
    <description>    &lt;p&gt;As a fan, I watched the latest keynote from Steve Jobs at Macworld.&lt;br /&gt;
What's the saddest is that we are less and less surprised since most of it is
revealed before from the WWW.&lt;br /&gt;
&lt;br /&gt;
However, one was not known before and is by far the most interesting :
Time Capsule.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;Thinner MacBook, better software for iPhones, better business model to see
films from iTunes, better Apple TV, any among these was to plan.&lt;br /&gt;
But Time Capsule is really more : unlike Jobs, I don't think Time Capsule
is a perfect companion for a Mac, but it is for an iPhone!!!&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;What's missing the most in iPhone is not to be faster but to not have enough
memory to hold my digital life. Even if it was, as I am carrying my iPhone
anywhere I am, I am much more in danger to lose my data (being crashed, lost or
stolen) than at home.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;Imagine a direct link between my Time Capsule and my iPhone.&lt;br /&gt;
Imagine this link in Wifi at home or via the Internet when not at home.&lt;br /&gt;
Now add a way for me to get/post to my iPhone wirelessly on big
screen/keyboards when available.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;With this 3, you have the beginning of the end of both laptops, and desktops
for anyone but audio and video makers.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;Upgrading the iPhone and now having done Time Capsule, Apple will keep on
thinking : how not to kill our Mac business ?&lt;/p&gt;</description>
    
    
    
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  <item>
    <title>On my first 40 days with my iPhone : what can be better ?</title>
    <link>http://julienboyreau.com/post/2008/01/09/On-my-first-40-days-with-my-iPhone-%3A-what-can-be-better</link>
    <guid isPermaLink="false">urn:md5:21555bb2741591ff4973f3be96a29733</guid>
    <pubDate>Wed, 09 Jan 2008 11:58:00 +0100</pubDate>
    <dc:creator>Julien</dc:creator>
            
    <description>    &lt;p&gt;I bought an iPhone and upgraded to a plan for iPhones 40 days ago.&lt;br /&gt;
My previous phone was a 3410 from Nokia with a GSM only plan (not even SMS!) so
the upgrade was quite huge ;)&lt;br /&gt;
Everything's been told about an iPhone but I will tell you how I feel with
it.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;I) The present&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;
1) It's so beautiful.&lt;br /&gt;
I am keen on gadgets mixing usability and art and I must say my iPhone is
really the most beautiful I've ever had.&lt;br /&gt;
In the first few days, I was keeping on just looking at it and felt
pleased.&lt;br /&gt;
The lines are so perfect, stripped down, &amp;quot;pure&amp;quot; that I don't know how one can
be more beautiful.&lt;br /&gt;
&lt;br /&gt;
2) being pervasive and unlimited mitigates how slow EDGE is.&lt;br /&gt;
Yes, EDGE is not the fastest and having Wifi on my iPhone is reinforcing this
fact.&lt;br /&gt;
But coupling how pervasive it is and that it's unmetered makes me feel the
biggest value similar to the transition from dial up to DSL : you don't
even think about connectivity, you don't hesitate to grab some news or a map
when you want it, it's just there.&lt;br /&gt;
&lt;br /&gt;
3) music and videos is great.&lt;br /&gt;
&lt;br /&gt;
4) the internet eventually.&lt;br /&gt;
Since 2000, carriers has been stuck into the idea that you should need a
language (WML) and a protocol (WMP) for what's via the Web on your
mobile.&lt;br /&gt;
Surfing the Internet on my iPhone definitely trumps this idea off !&lt;br /&gt;
The navigation is really simple, double tapping is smooth.&lt;br /&gt;
&lt;br /&gt;
&lt;strong&gt;II) The future&lt;/strong&gt;&lt;br /&gt;
&lt;br /&gt;
When you're working in this industry and once you tasted an iPhone, the tough
question came around : how to make this better ?&lt;br /&gt;
&lt;br /&gt;
1) Short term.&lt;br /&gt;
At least 4 better are obvious and easier predict.&lt;br /&gt;
i) Faster cellular : HSPA then LTE...&lt;br /&gt;
ii) Better camera : 3 then 5 then 8...&lt;br /&gt;
iii) More memory : 16GB then 32GB the...&lt;br /&gt;
iv) More precise location : cell triangulation then GPS then...&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;2) Mid term&lt;br /&gt;
It became there harder to say.&lt;br /&gt;
v) NFC : to pay or pass gates with your iPhone.&lt;br /&gt;
vi) Automatic wireless connection to a bigger screen or keyboard : this
will come but may be dangerous for Apple because it will put an iPhone in a
competition with laptops and desktops for persons in the mainstream.&lt;br /&gt;
vii) Automatic wireless backup to a bigger and safer memory : would it be
at home or at Apple's ?&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;3) Long term.&lt;br /&gt;
Somewhere in 2009-2010, an iPhone with the previous will come out ; it
will be engined by a chipset as Moorestown from Intel, fast enough to do most
of what the mainstream want.&lt;br /&gt;
It will be the ultimate monolythic-and-carried-in-a-pocket computer, to get
only smally better.&lt;br /&gt;
Here will come the need for a new era, more than personal, not monolythic, not
carried in a pocket, the first symbiotic computer.&lt;br /&gt;&lt;/p&gt;</description>
    
    
    
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  <item>
    <title>On what I want : living without states.</title>
    <link>http://julienboyreau.com/post/2008/01/04/On-what-I-want-%3A-living-without-states</link>
    <guid isPermaLink="false">urn:md5:72c3aa5a66e6f1a09b2e44468d3801b0</guid>
    <pubDate>Fri, 04 Jan 2008 17:04:00 +0100</pubDate>
    <dc:creator>Julien</dc:creator>
            
    <description>    &lt;p&gt;I was born in 1980, near Bordeaux, in France.&lt;br /&gt;
I have been in Paris, in France, since 1998.&lt;br /&gt;
I am ruled by the state in France, topped by N. Sarkozy.&lt;br /&gt;
I am thus forced to :&lt;br /&gt;
a) give money of mine to persons in the state to do what the biggest minority
told them to do.&lt;br /&gt;
b) follow the rules made by persons in the state.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;I don't want any person that wants to give its money and follow the rules to
stop doing it.&lt;br /&gt;
But I want any of these persons to stop forcing me to do so.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;Secessionism has always been an idea highly tighted to geography.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;The idea is to apply on a whole wide land new rules edicted by a new
government.&lt;br /&gt;
This lead to wars and the reconstitution of governments, oppression and legal
theft.&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;I don't want to force people to kill what they're cheerishing or follow me
in statelessness.&lt;br /&gt;
Just the right to it for me and any person that wants it.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;Living without a state is easy for most of the parts : no benefits from
the state for no obligations.&lt;br /&gt;
No money from it for no money to it.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;In France, it's however slightly more complex than anywhere else as the
state is so embedded in almost any part of my life.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;The compromises to do are :&lt;br /&gt;&lt;/p&gt;
&lt;ol&gt;
&lt;li&gt;1 : any road except highways are the state's right now and would be
too long to give to someone's.&lt;br /&gt;&lt;/li&gt;
&lt;/ol&gt;
&lt;p&gt;=&amp;gt; I will give money to the state to be at the state's roads AND will
follow rules made for them by the state.&lt;br /&gt;&lt;/p&gt;
&lt;ol&gt;
&lt;li&gt;2: some televison and radio channels are the state's and would be too long
to exclude me from seeing and hearing them.&lt;br /&gt;&lt;/li&gt;
&lt;/ol&gt;
&lt;p&gt;=&amp;gt; I will give money to the state to see and hear its television and
radio channels.&lt;br /&gt;&lt;/p&gt;
&lt;ol&gt;
&lt;li&gt;3: trains and busses are the state's and highly subsidized.&lt;br /&gt;&lt;/li&gt;
&lt;/ol&gt;
&lt;p&gt;=&amp;gt; I will give the right money to the state's companies leading
them.&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;I don't want to give my money for anything else, either because I don't need
it or because I can get better and/or cheaper from some groups or
persons.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;I could decide alone to apply this.&lt;br /&gt;
But as soon as I will be seen by the persons in the state, I will probably go
to a prison.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;That's why I am writing this, for two kind of people.&lt;br /&gt;
Those who want the same as me to join me : the more we'll be, the harder
it'll be for the state to jail us once we'll apply our plan.&lt;br /&gt;
Those who want the status quo to leave us : the more they'll be, the
easier it'll be for them to force the state not to jail us.&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;Hoping some people, anywhere in the world and especially in France will
join.&lt;br /&gt;&lt;/p&gt;</description>
    
    
    
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  <item>
    <title>On the fuel for our minds : softwares</title>
    <link>http://julienboyreau.com/post/2007/12/05/On-the-fuel-for-our-minds-%3A-softwares</link>
    <guid isPermaLink="false">urn:md5:7103f40c2515b538bb97f2b759157883</guid>
    <pubDate>Wed, 05 Dec 2007 11:13:00 +0100</pubDate>
    <dc:creator>Julien</dc:creator>
            
    <description>    &lt;p&gt;60 years ago, John Von Neumann made a revolution when he figured out his
famous architecture for computers.&lt;br /&gt;
Computers at this time were told what to do as any other machine ; by
plugging cables once to do only one thing.&lt;br /&gt;
Von Neumann introduced first the idea of a computer with &lt;strong&gt;a
memory&lt;/strong&gt; to remember.&lt;br /&gt;
Some persons used this memory idea to remember as digits numbers, colors,
texts.&lt;br /&gt;
Von Neumann then introduced a second more important idea : a computer able
to remember &lt;strong&gt;an instruction&lt;/strong&gt; aka &amp;quot;what to do&amp;quot;.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;Since then a computer was able to get from memory what to do as
instructions.&lt;br /&gt;
This made an interface between circuits made with transistors to &amp;quot;do&amp;quot; the
instructions and something else to make many instructions triggered by only one
instruction from a person.&lt;br /&gt;
This gave birth to what we're calling now &amp;quot;software&amp;quot;, the capability for a
computer to do many things from one thing from a person.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;The problem since then has always been the gap between the instructions done
by circuits in a computer and the instructions a person can tell to do.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;A person is thinking and telling to other persons in a language such as
English, French, Mandarin or Spanish whereas a circuit can understand only
instructions in a so called &amp;quot;machine language&amp;quot; to move, calculate and compare
numbers.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;The history of software is the one of narrowing this gap by making stuffs
between &amp;quot;natural&amp;quot; languages and &amp;quot;machine&amp;quot; languages.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;This history is full of attempts from assembly language to C, C++, LISP,
Smalltalk, Java, Python, Ruby, Perl, Javascript, HTML, CSS...&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;This history is also full of (very) successful companies, from Microsoft to
Google.&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;Any successful company today has to deal with software.&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;What is the most striking to me is that NONE of the most successful software
makers don't sell it to individuals using it!&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;Yes, Microsoft is selling software but gets 90% of its sales and profits by
selling it either to PC makers selling to people or to companies buying PCs for
employees or servers for themselves.&lt;br /&gt;
Yes, Apple is selling to people but gets 90% of its profits by not selling the
software but the machines (iPods and Macs) in which the software is.&lt;br /&gt;
Google is not selling software at all but the spacetime people spent using its
software to advertisers.&lt;br /&gt;
Adobe is selling software not to users but to groups making either software,
videos or images.&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;That is the rule to remember : if you want to get big profits from
making software for people, don't sell it to them !!!&lt;/p&gt;</description>
    
    
    
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